Armagetron Advanced Configurations
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Armagetron Advanced Configurations
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Armagetron Advanced Configurations
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Configurations for the Tron based game Armagetron Advanced.
 
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 Deathzone Dodgeball

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SoulOfSet




Posts : 17
Join date : 2011-02-04

Deathzone Dodgeball Empty
PostSubject: Deathzone Dodgeball   Deathzone Dodgeball EmptySat Feb 05, 2011 9:54 am

settings_custom.cfg
Code:
auto_ais 0
size_factor 0
sp_size_factor 0
sp_num_ais 0
sp_auto_ais 0
sp_min_players 1
win_zone_min_round_time 999
walls_length 400
sp_walls_length 400
team_max_players 1
allow_voting 0
sp_min_players 0
cycle_rubber 100
cycle_brake -10
cycle_brake_deplete .00000001
cycle_brake_refill 99

everytime.cfg
Code:
delay_command r0 1 spawn_zone death 250 250 5 0 22 40 true 15 0 0 5
delay_command r0 1 spawn_zone death 250 250 5 0 25 38 true 0 15 0 5
delay_command r0 1 spawn_zone death 250 250 5 0 31 30 true 0 0 15 5
delay_command r0 1 spawn_zone death 250 250 5 0 35 27 true 15 15 0 5
delay_command r0 1 spawn_zone win 250 250 5 0 43 20 true 15 15 15 5
delay_command r0 1 spawn_zone death 250 250 5 0 45 16 true 15 0 0 5
delay_command r0 1 spawn_zone death 250 250 5 0 55 10 true 0 15 0 5
delay_command r0 1 spawn_zone death 250 250 5 0 -20 -40 true 0 0 15 5
delay_command r0 1 spawn_zone death 250 250 5 0 -27 -35 true 15 15 0 5
delay_command r0 1 spawn_zone death 250 250 5 0 -30 -33 true 15 15 15 5
delay_command r0 1 spawn_zone death 250 250 5 0 -38 -25 true 15 0 0 5
delay_command r0 1 spawn_zone death 250 250 5 0 -40 -24 true 0 15 0 5
delay_command r0 1 spawn_zone death 250 250 5 0 -46 -15 true 0 0 15 5
delay_command r0 1 spawn_zone death 250 250 5 0 -50 -11 true 15 15 0 5
delay_command r0 1 spawn_zone death 250 250 5 0 -22 44 true 15 15 15 5
delay_command r0 1 spawn_zone death 250 250 5 0 -26 35 true 15 0 0 5
delay_command r0 1 spawn_zone death 250 250 5 0 -30 32 true 0 15 0 5
delay_command r0 1 spawn_zone death 250 250 5 0 -37 25 true 0 15 15 5
delay_command r0 1 spawn_zone win 250 250 5 0 -40 23 true 15 15 15 5
delay_command r0 1 spawn_zone death 250 250 5 0 -47 15 true 15 0 0 5
delay_command r0 1 spawn_zone death 250 250 5 0 -50 13 true 0 15 0 5
delay_command r0 1 spawn_zone death 250 250 5 0 23 -40 true 0 0 15 5
delay_command r0 1 spawn_zone death 250 250 5 0 25 -37 true 0 15 15 5
delay_command r0 1 spawn_zone death 250 250 5 0 33 -30 true 15 15 15 5
delay_command r0 1 spawn_zone death 250 250 5 0 35 -22 true 15 0 0 5
delay_command r0 1 spawn_zone death 250 250 5 0 37 -20 true 0 15 0 5
delay_command r0 1 spawn_zone death 250 250 5 0 45 -13 true 0 15 15 5
delay_command r0 1 spawn_zone win 250 250 5 0 44 -11 true 15 15 15 5


With this you end up with a 500 X 500 map with multiple death zones flying from the center to each corner of the grid and then bouncing around. There is also win zones that are hidden within the death zones. If you find people are finding those out you can just switch around the everytime.cfg and change some deaths to wins and wins to deaths.
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